Mutant Fighter

Game Controls

Click screen to activate.
(Keyboard / Gamepad)
    = Directions (+)
Z = A   X = B   Q = L
A = X   S = Y   E = R
 Enter ↵  = Start
Shift = Select

Optional: Setup your own custom control keys by clicking on the keyboard icon within the emulator. You can activate unlimited time and live options by entering cheat code.

To save your game: Hover over the emulator screen and use the icons to save your progress. Down arrow icon (save), Up arrow icon (load).

To start your game: Wait a few seconds after opening the page to play game. If the game starts to load automatically, there will be texts at the bottom of the game window indicating that the game is loaded. If there are no texts showing that the game is loaded, click the button that says PLAY NOW at the bottom of the game window to load the game. A few seconds after clicking the button, texts indicating that game is loaded will start to appear.

If you are playing the game on a tablet or mobile phone, the buttons used in the game will appear on the screen. But if you are playing from a computer with a keyboard, the buttons of the game are controlled via the keyboard. In order to play the game, it is important to know the buttons used in the game. To learn out the buttons used in the game, scroll down the page and look at the picture below the game name that shows the buttons.

If there is a button that says INSERT COIN in the picture, in order to play the game, you have to press this button several times, just like throwing coin on the machines in the arcade halls. The more times you press the button, the more coin you count. As your coin runs out, you must press the button several times again to play the game.


Game Details

Mutant Fighter

Mutant Fighter, originally titled in Japan as Death Brade), is a 1991 fighting game published and developed in-house by Data East for arcades. It was later ported to the FM Towns, Sharp X68000, and Super Nintendo Entertainment System. The SNES version was developed and published by I’Max. It is a sequel to Data East’s 1989 arcade title Hippodrome.


Mutant Fighter’s roster includes eight playable characters – three human characters and five monsters; the human characters are the Fighter, Amazoness, and Hercules. The monster playable characters are a Werewolf, Golem, Minotaur, Dragon, and the Beast. The SNES version instead has five playable characters, omitting the Werewolf, Golem and Dragon from the roster. Non-playable characters faced as opponents include the Hydra, the Doppleganger, the demon Pazuzu, and the Archmage. Different characters have different Power, Speed, and Defense stats. Mutant Fighter features one-player mode versus AI or a two-player cooperative mode, where the players compete against two AI opponents simultaneously.

The player may choose which opponents they face in the first three matches, sans the unplayable characters; after these three matches the opponents are chosen by the computer. When successfully hitting their opponent, characters accumulate Energy, which can be used for special attacks. Each character has unique special moves. In addendum to each character’s unique move, there are 19 different attacks which can be achieved through different combos. The arcade version’s title screen demo mode serves as a tutorial for the player to learn these moves.


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