Double Dragon (Original Classic)

Game Controls

Click screen to activate.
(Keyboard / Gamepad)
    = Directions (+)
Z = A   X = B   Q = L
A = X   S = Y   E = R
 Enter ↵  = Start
Shift = Select

Optional: Setup your own custom control keys by clicking on the keyboard icon within the emulator. You can activate unlimited time and live options by entering cheat code.

To save your game: Hover over the emulator screen and use the icons to save your progress. Down arrow icon (save), Up arrow icon (load).

To start your game: Wait a few seconds after opening the page to play game. If the game starts to load automatically, there will be texts at the bottom of the game window indicating that the game is loaded. If there are no texts showing that the game is loaded, click the button that says PLAY NOW at the bottom of the game window to load the game. A few seconds after clicking the button, texts indicating that game is loaded will start to appear.

If you are playing the game on a tablet or mobile phone, the buttons used in the game will appear on the screen. But if you are playing from a computer with a keyboard, the buttons of the game are controlled via the keyboard. In order to play the game, it is important to know the buttons used in the game. To learn out the buttons used in the game, scroll down the page and look at the picture below the game name that shows the buttons.

If there is a button that says INSERT COIN in the picture, in order to play the game, you have to press this button several times, just like throwing coin on the machines in the arcade halls. The more times you press the button, the more coin you count. As your coin runs out, you must press the button several times again to play the game.


Game Details

Double Dragon (Original Classic)

Fight hard and true as you kick your opponents’ asses and beat them into submission in this popular beat’em up arcade video game – Double Dragon! Charge up your energy and prepare to do some lethal attacks to keep your enemy down and grounded.

Double Dragon is a classic 1987 beat’em up arcade video game available on multiple gaming consoles. This Sega Master port of the game features improved graphics and slight alterations on the gameplay and bosses’ sprites. This version also allows for unlimited continues up until the final stage. However, there is a bonus code to unlock the unlimited continue for the final stage, and that is to simply do 10 backward jump kicks at the very beginning of the game.

Have fun!


Double Dragon (双截龍ダブルドラゴンDaburu Doragon – Sō Setsu Ryū) is a beat ’em up video game series originally developed and published by Technōs Japan. It began with the release of the arcade game Double Dragon in 1987. The series features twin martial artists, Billy and Jimmy Lee, as they fight against various adversaries and rivals.

The original Double Dragon was a hit arcade video game, ushering in a “Golden Age” for the beat ’em up genre, resulting in a flood of beat ’em ups during the late 1980s to 1990s that followed the conventions set by Double Dragon. A 1993 animated series and 1994 live-action film adaptation were produced; these adaptations were widely-panned by critics and audiences. The franchise is now the property of Arc System Works, the company that ported the original Double Dragon to the Master System console in 1988.

Game series

The first game, Double Dragon, was released in the arcades in 1987. A Nintendo Entertainment System version produced by Technōs was released in 1988, followed by a Game Boy version in 1990. Various licensed versions were also produced by other developers for gaming platforms such as the Master System, Atari 2600, Atari 7800, Genesis, Atari Lynx and for home computers.

Two Double Dragon sequels were released for the arcade: Double Dragon II: The Revenge in 1988 and Double Dragon 3: The Rosetta Stone in 1990. Like the original, Technōs produced versions for the NES (Double Dragon II: The Revenge in 1989 and Double Dragon III: The Sacred Stones in 1991, respectively).

In 1991, a game titled Double Dragon II, unrelated to its arcade and NES counterpart, was released for the Game Boy.

A fourth game in the main series was released exclusively for the Super NES in 1992, titled Super Double Dragon. It was the last game produced by the original team at Technōs. The Game Gear game Double Dragon is not a port of the original arcade game, but is instead an entirely new entry in the series that has gameplay elements that are more similar to Streets of Rage.

In 1994, Tradewest released Double Dragon V: The Shadow Falls for the Super NES and Genesis in North America and Europe, a fighting game developed by Leland Interactive based on the Double Dragon animated TV series by Bohbot Entertainment. A Jaguar version was released by Telegames as well.

Another fighting game produced by Technōs, simply titled Double Dragon, was released for the Neo Geo arcade and home console in 1995. A Neo Geo CD version was also released, as well as a PlayStation version by Urban Plant. It was the last Double Dragon game produced by Technōs before the company went out of business.

In 2003, a remake of the original Double Dragon, titled Double Dragon Advance, was produced by Atlus and Million (the copyrights holder of the Double Dragon series at the time) for the Game Boy Advance.

In 2009, a remake was released for the Zeebo, developed by Brizo Interactive and published by Tectoy.

In 2011, another remake was released for the iPhone, developed by Brizo Interactive and published by Aksys Games.

WayForward Technologies developed Double Dragon Neon, a self-parody of the series. The game was released on September 11, 2012, for the PlayStation 3 on PlayStation Network; one day later for the Xbox 360 on Xbox Live; and was released for PC in the first quarter of 2014.

Double Dragon II: Wander of the Dragons, a 3D remake of the original Double Dragon II, was released on the Xbox Live Arcade by game developer Gravity in April 2013.

A compilation of the three arcade titles, titled Double Dragon Trilogy, was released by DotEmu in 2013 for iOS, Android, GOG and Steam platforms.

In 2017Double Dragon IV (not to be confused with Super Double Dragon) was released in January 2017, for the PlayStation 4 and PC, respectively, and September 7 for the Nintendo Switch. It takes place shortly after Double Dragon II: The Revenge and uses an 8-bit artstyle, similar to the NES ports of the earlier entries of the series. The title was developed by Arc System Works and former Technos staff such as producer Takaomi Kaneko, director Yoshihisa Kishimoto, character designer Koji Ogata, composer Kazunaka Yamane and programmer Kei Oyama.

In 2023, the next mainline entry of the franchise, titled Double Dragon Gaiden: Rise of the Dragons, was announced for Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S, for a mid-2023 release.


Lee Brothers

Billy and Jimmy Lee, as depicted on the packaging artwork of Double Dragon Advance. Their poses in this image were modeled after the fight between Bruce Lee and Chuck Norris in Way of the Dragon.

For most of the series, players take control of martial artist William “Billy” Lee, who battles against various adversaries such as gang members and rival fighters. He is often assisted by his elder twin brother James “Jimmy” Lee, who usually serves as the second player’s character in most of the games. The Lee brothers are characterized as successors of a fictional martial art known as Sōsetsuken (双截拳, “Twin Sever Fist”, also known as Sōsaiken), which combines techniques from other styles such as karate, tai chi and Shorinji Kempo.

The duo were actually unnamed when the original arcade game was initially released in Japan, although the names Hammer and Spike were given to them in the cabinet and promotional flyer produced by Taito for the overseas version. The names Billy and Jimmy Lee were first established in the Famicom/NES version of the first game and consequently used in other console versions and tie-in products such as The Original Sound of Double Dragon soundtrack album, but were not actually used in the arcade versions until Double Dragon 3: The Rosetta Stone. Billy Lee’s name comes from a combination of Bruce Lee’s last name with the first name of his character Billy Lo from the movie Game of Death, while Jimmy is named after musician Jimmy Page.

Because of the differences between the arcade and console versions of the games, the designs of the Lee brothers tend to vary throughout the series. While the original arcade game has Player 1 controlling a blond-haired Lee brother dressed in a blue outfit and Player 2 as a brown-haired brother in red, the NES version had their hair and outfit colors switched around: Billy was now the brown-haired brother in blue, while Jimmy became the blond-haired brother in red. Super Double Dragon was the first game to have the Lee brothers sport different hairstyles during gameplay, with Billy being given a laid down hairstyle and Jimmy a spiky flat top, a design convention adopted by later games such as Double Dragon Advance and the smartphone versions, although some of the promotional art and in-game visuals for the earlier games (such as the ending photograph of Double Dragon II: The Revenge and the story sequences/character portraits of Double Dragon III: The Sacred Stones) had already depicted the Lee brothers with differing hairstyles. Other games such as the Neo Geo fighting game and Double Dragon Neon depict the Lee brothers as identical twins like in the first arcade game.

The two brothers are shown to be romantically interested in a young woman named Marian, a student in their dojo. The arcade version of the first game (along with most console versions) can end with both brothers fighting each other over Marian if two players reach the end together, with the survivor ultimately winning Marian’s affections. The Famicom/NES version, which establishes Marian to be Billy’s long-term girlfriend, changes the story so that Jimmy was actually the leader of the Black Warriors (a change made as a result of the lack of two-player cooperative play in that version) and was the one who orchestrated Marian’s kidnapping.

Enemy characters

The enemy organization in the original Double Dragon are the Black Warriors gang, who are characterized as the dominant criminal organization in New York City after a nuclear war has left the city deprived of any law and order. Much like the Lee brothers themselves, the names of the gang members were established throughout the console versions of the series. The gang’s original leader is the machine gun-toting Willy Mackey (commonly known simply as Willy), who wishes to acquire the knowledge of the Lee brothers’ martial arts for himself and orders the kidnapping of Marian as ransom. Recurring members of the gang throughout the various versions of the first game include the thugs Williams and Rowper, dominatrix Linda and bald strongman Abobo. The arcade version also featured two unnamed head swaps of other characters (namely of Abobo and the Lee brothers) as end-stage bosses: although these characters were absent in the NES version, which instead introduced a unique enemy, a Chinese martial artist named Chin Taimei. The Lee brother head swap would later appear in the Mark III/Master System version released by Sega, where he was named Jeff.

The name of the gang would change in later games. While the arcade version of Double Dragon II: The Revenge had Willy and the Black Warriors retaliating against their earlier defeat by gunning down Marian, the Famicom version replaced Willy with a nameless fighter who led a mysterious armed group following the dissolution of the original Black Warriors. While unnamed in the Japanese version, the English localization of the NES version would refer to this organization as the Shadow Warriors (or the Black Shadow Warriors in the manual), a name later used for an unrelated enemy group in Super Double Dragon, as well as Willy’s own gang in Double Dragon Advance. The Shadow Warriors was also the name of the villain group in the Double Dragon animated series and its tie-in game, Double Dragon V: The Shadow Falls, where they consisted almost entirely of new characters.

The names Williams and Rowper were derived from the characters played respectively by Jim Kelly and John Saxon in the movie Enter The Dragon. Other characters seem to follow a similar naming convention such as Linda, who shares her name with Bruce Lee’s widow Linda Lee Cadwell, and the enemy character Bolo from Double Dragon II: The Revenge, who shares his name with actor Bolo Yeung.


While not the first games in the genre, the original Double Dragon titles laid the foundations for modern beat ’em up games. They influenced the creation of titles such as Golden AxeNinja Gaiden and Final Fight, which firmly established beat ’em ups as a popular game genre.

Double Dragon ushered in a “Golden Age” for the beat ’em up genre that took it to new heights with its detailed set of martial arts attacks and its two-player cooperative gameplay. Double Dragon’s success resulted in a flood of beat ’em ups in the late 1980s. Subsequent beat ’em ups during the late 1980s to 1990s followed the conventions set by Double Dragon.

Years later, original series creator Yoshihisa Kishimoto lamented the inconsistency in design and quality of the various versions and spin-offs of Double Dragon in games and other media. He attributed these failings to Technōs losing the control of the license and allowing a multitude of third parties to work on the franchise.


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